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Walk Cycle - Animation

Project type

Animation Cycle

Date

November 2024

Location

Brisbane, QLD

In this walk cycle, I would originally test the squash and stretch movement of two amalgamated circles (one serving as the body, and the other as a head) with stick legs and arms as a way of analysing the mechanics from when the body's movements transition from "Contact, Down, Push, Up and Contact again."

I would then transfer this knowledge onto my "Orion" character design from his profile view while also utilising a video reference of myself to understand the overlapping action of a cape, as I would wear one while holding a book in one hand and walking from one side of the room to the other. The Keyframes and Breakdowns of this walk cycle were originally drafted in 'Procreate.'

I then applied the broken down elements into Adobe Animate.

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